You can use either the standard Wii Remote/Nunchuk setup or unplug the Nunchuk and use the Wii Remote on its side. Since the developer made the decision to include a little Wii Remote shaking in the gameplay system, using the Classic Controller is out of the question. In other words, you'll have to run, jump, fly, climb and even take a classic mine cart ride or two to complete the game, and even then you'll likely not see everything there is to experience on your first trip. While you can basically blow through each level and be able to ultimately complete the game, the real fun comes in collecting the K-O-N-G letters and locating the craftily hidden five puzzle pieces in each stage, and there's even a ton of unlockables like artwork and musical tracks to be had. Much like the originals, you'll progress from level to level on the map until you reach the end of area boss that will have to be dispatched in order to progress on to the next section of the island. The main game itself is played out on the world map.
#Donkey kong country returns wii series#
And while long time fans of the classic 16-bit series will find a wealth of familiar musical, visual and gameplay touches throughout the game, they'll also find a staggering number of new ones to go along with them. Now, having spent the past few years resurrecting the Metroid series on Nintendo's home consoles, Retro Studios has turned its attention to bringing back the Donkey Kong Country experience after its rather lengthy hiatus.
When Rare created the original Donkey Kong Country titles for the Super Nintendo console, the games basically took the system's visuals capabilities to new heights and also offered up one of the best platforming experiences the console had to offer.